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Unity 

technologies

User Experience

Interaction Design 

Virtual Reality 

 

   Unity technologies   

Background: Project developed for Unity Technologies as part of the MDM Program (Spring Term 2020, Centre for Digital Media). Concept design and development of a robust UX framework and an intuitive VR tool prototype for filmmaking. A predominant part of this project was developed remotely.

 

It was an amazing opportunity to work for a client of such caliber as Unity Technologies, and to be part of an incredibly talented team of UX & interaction designers and developers. 

Project: Design & User Research, User Experience Design, Interaction Design, User Interface Design, Visual Development, Virtual Reality, Remote Collaboration, Agile Methodology.

Role/Contribution: UX and Interaction Designer, Visual Development Artist

UX Researcher, experience design, usability testing, concept design, 3D modelling, visual development artist.

As the UX designer and 3D modeler responsible for the visual development/mock-ups of the project, my biggest challenge was to translate the results of our research, the requirements of the tool itself, and the constraints & goals of the technology/project into an ergonomic, functional, intuitive and visually innovative design.

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The team worked alternating quick sprints of development, user tests and design iterations. This process evolution resulted into the final design of the tool:

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My lovely team <3

 

   Medtime   

Background: Work (é um substantivo. não é melhor colocar verbo no passado)as Lead UX Designer at Medtime, a young Start-up company located in São Paulo City, focused on bringing innovative solutions for healthcare professionals and hospital management. Medtime is a large-scale digital platform (mobile and desktop) of medical work-schedule management, developed and currently in use by Hospital das Clínicas (HCFMUSP) - which is [considered] (tira a palavra) the largest hospital complex in Latin America. 

www.medtime.com.br

Project: Product Planning, User Experience Design, Interaction Design, Prototyping, User Interface Design, Customer Follow-up, Agile Methodology.

Role/Contribution: Lead UX Designer, Interaction Designer,

UI Designer

Concept & product planning, user experience design (user journey, flowchart and wire-frames), UI design and prototyping, usability testing, ongoing support after launch and customer follow-up. 

Medtime, being a forward-thinking young Start-up company, provided a very favourable environment where every team member not only had a [lot of] autonomy, but was also a wearer of many hats - a situation I absolutely love being into. This was an environment that encouraged deep ownership and accountability, where you could not wait for directions - you would need to know by heart your work priorities & company's goals, making and pursuing your own decisions, for the best of the project and the company. 

Achieved benefits with our Digital Medical Call Schedule: 

 

  • Agile management for any medical teams.

  • Easy access to day and night call work schedules (Website and Mobile).

  • Reduction of 70% of time spent on medical payment reports.

  • Flexibility and Practicality: a platform that meets the regulations of the Brazilian Federal law of medical schedule control. 

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All content © 2011-2020, Irene Sasaki | Be cool, don't steal <3